The last process time was over 12 minutes ago (at 10 Sep 22 UTC); the server is not processing games until the cause is found and games are given extra time.
24 Apr 22 UTC | Spring, 1901: Hello All! Our test game has stared, thanks for joining! |
24 Apr 22 UTC | Spring, 1901: If I save my moves, but don't click the Ready button, what happens when the round is calculated..? Will the saved orders count, or will the system assume I haven't issued any orders? |
24 Apr 22 UTC | Spring, 1901: Ah, I think I've figured it out. Orders are completed but not ready for next turn... |
24 Apr 22 UTC | Spring, 1901: Good question, I don't know! In the board game if a player misses a turn all orders default to "hold". Not sure if it is implemented the same ay here. |
24 Apr 22 UTC | Spring, 1901: I think it defaults to 'hold' here as well... |
24 Apr 22 UTC | Spring, 1901: If I click 'ready' are the orders locked in, or can they still be changed....? |
24 Apr 22 UTC | Spring, 1901: When you are playing a game, you can either save your orders, which means that the game will remember them and store them for you to change later if you decide to alter them again before the deadline, or ready your orders, which means that you do not intend to change your orders again. If every player has readied their orders, the game will process to the next phase regardless of when the deadline is, so if you ready your orders, make sure that you don't want to change them again! |
24 Apr 22 UTC | Spring, 1901: From the FAQ... |
24 Apr 22 UTC | Spring, 1901: Thanks! |
24 Apr 22 UTC | Spring, 1901: BTW, after 'ready' has been clicked, it can be clicked again later to change your plans... |
26 Apr 22 UTC | Spring, 1901: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
27 Apr 22 UTC | Spring, 1901: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
28 Apr 22 UTC | Spring, 1901: No need to cast "votes". This is an option that appears when the game is delayed for players to end it early. |
28 Apr 22 UTC | Spring, 1901: ok |
29 Apr 22 UTC | Autumn, 1901: https://youtu.be/sH0Qda32IKM |
29 Apr 22 UTC | Autumn, 1901: Brilliant! |
01 May 22 UTC | Autumn, 1902: The axis of the imperial powers of Germany, Austria and Russia threatens peace and stability in South Eastern Europe, whose peoples they oppress! Turkey and Italy stand united to oppose their malign influence in the region. |
01 May 22 UTC | Autumn, 1902: Ironic coming from the first country to invade a province of one of Europe's major players. Europe must stand firm against the expansionist agenda of Italy and her allies... |
02 May 22 UTC | Autumn, 1902: Germany forgets that Austria moved against the great Turkish people last season. Luckily Austrai has never understood the fundamental rule of time travel movies: the same matter cannot occupy the same space at the same time. |
03 May 22 UTC | Autumn, 1902: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |